UX & Product Designer

Product designer turning complex technical systems into clear, usable digital experiences.

I combine technical understanding with UX research, prototyping, and product thinking to design practical digital experiences.

Portrait of Laurenz Gebauer

About

I design digital products where technical complexity meets human needs.

My background in IT support, mobile computing, and HCI helps me understand both user pain points and technical constraints. I use research, prototyping, and structured design methods to turn unclear problems into usable product experiences.

MSc Human-Centered Computing
IT + mobile Background in support and mobile computing
UX methods Research, prototyping, and service design

Experience & toolkit

Technical background, product design practice, and modern UX tools.

A compact overview of the path that shaped how I approach product problems: systems first, users always, and delivery in mind.

2012 - 2014

IT services foundation

Supported applications, server operations, and network troubleshooting.

2016 - 2021

Mobile computing and HCI

Studied mobile computing and human-centered design at FH Hagenberg.

2020 - 2021

Android product building

Designed and developed an Android app for interactive tour experiences.

2022 - now

Senior product design

Designing web, Android, and iOS travel products at Invia Group.

Featured work

Selected UX/Product Design Projects

Each project shares the context, my role, and the outcomes of the design work.

Travel booking platform

Product designer for travel booking products across web, Android, and iOS with more than 2M downloads. Drove the design work behind the app's recovery after a challenging MVP relaunch — rebuilding user trust release by release together with the product team, informed by continuous usability testing, monthly remote research, and WCAG 2.2 accessibility work.

Role
Senior Product Design
Outcome
Play Store rating +81% (2.3 → 4.2), ~3x monthly active users, voted Germany's best travel portal app 2026 — 1st place for user-friendliness (92.3/100)
  • Interaction Design
  • Mobile UX
  • Accessibility
  • UX Research

Online challenge platform

Created a mobile-first product structure for creating, sharing, and joining challenges.

Role
Product Design, Mobile Development
Outcome
Cross-platform app
  • Service Design
  • Gamification
  • Interaction Design

Interactive tour application

Designed and developed a mobile application for interactive tours with a strong focus on intuitive Android user experiences.

Role
UX Design, Android Development
Outcome
Android App
  • Mobile UX
  • Prototyping
  • Usability Testing

Websites for service professionals

Created clean, trustworthy websites and digital advice for actors, psychotherapists, and art crafters.

Role
UX/UI Design, Web Consulting
Outcome
Structured content, visual direction, and launch-ready web presence
  • Web Design
  • UX Consulting
  • Service Design
  • Content Structure

Process

A clear UX process from diagnosis to handoff.

A practical process for turning unclear product problems into testable design decisions.

01

Product diagnosis

I clarify the product goal, constraints, target users, and key usability risks before moving into solutions.

02

User research

I use interviews, desk research, and usability signals to understand user needs and decision points.

03

AI-assisted synthesis

I use AI to structure research notes, cluster findings, and speed up early synthesis.

04

Journey mapping

I map the current experience to identify friction, gaps, and opportunities across the user flow.

05

Usability testing

I test prototypes with users to validate assumptions and improve interaction clarity.

06

Handoff

I prepare flows, UI states, and implementation notes so designs can move into development.

Contact

Let's build clear, usable digital products.

Available for UX/Product Design roles in Austria, Germany, and remote.

Private contact

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